Reflect FPS setting change immediately
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bdb9cf259d
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911fa7ba10
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@ -23,6 +23,7 @@
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#include <libaudcore/drct.h>
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#include <libaudcore/playlist.h>
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#include <libaudcore/plugins.h>
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#include <libaudcore/runtime.h>
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#include <audacious/audctrl.h>
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#include <audacious/dbus.h>
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@ -421,6 +422,13 @@ static void check_events()
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#endif /* INFINITY_DEBUG */
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}
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// log calling line to improve bug reports
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static gint32 calculate_frame_length(gint32 fps, int line) {
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gint32 frame_length = frame_length = (gint32)(((1.0 / fps) * 1000));
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g_message("Infinity[%d]: setting maximum rate at ~%d frames/second", line, fps);
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return frame_length;
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}
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static int renderer(void *arg)
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{
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gint32 render_time, now;
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@ -428,10 +436,8 @@ static int renderer(void *arg)
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gint32 idle_time;
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gint32 fps, new_fps;
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/* We suppose here that config module have been initialized */
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fps = config_get_fps();
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frame_length = (gint32)((1.0 / config_get_fps()) * 1000);
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g_message("Infinity[%d]: setting maximum rate at ~%d frames/second", __LINE__, fps);
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fps = aud_get_int(CFGID, "max_fps");
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frame_length = calculate_frame_length(fps, __LINE__);
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initializing = FALSE;
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for (;; ) { /* ever... */
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if (!visible) {
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@ -486,11 +492,10 @@ static int renderer(void *arg)
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#endif
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}
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new_fps = config_get_fps();
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new_fps = aud_get_int(CFGID, "max_fps");
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if (new_fps != fps) {
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fps = new_fps;
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frame_length = (gint32)(((1.0 / fps) * 1000));
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g_message("Infinity[%d]: setting maximum rate at ~%d frames/second", __LINE__, fps);
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frame_length = calculate_frame_length(fps, __LINE__);
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}
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now = (gint32)SDL_GetTicks();
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@ -509,10 +514,8 @@ static int renderer_mmx(void *arg)
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gint32 idle_time;
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gint32 fps, new_fps;
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/* We suppose here that config module have been initialized */
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fps = config_get_fps();
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frame_length = ((1.0 / fps) * 1000);
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g_message("Infinity[%d]: setting maximum rate at ~%d frames/second", __LINE__, fps);
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fps = aud_get_int(CFGID, "max_fps");
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frame_length = calculate_frame_length(fps, __LINE__);
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initializing = FALSE;
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for (;; ) { /* ever... */
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if (!visible) {
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@ -567,11 +570,10 @@ static int renderer_mmx(void *arg)
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#endif
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}
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new_fps = config_get_fps();
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new_fps = aud_get_int(CFGID, "max_fps");
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if (new_fps != fps) {
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fps = new_fps;
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frame_length = ((1.0 / fps) * 1000);
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g_message("Infinity[%d]: setting maximum rate at ~%d frames/second", __LINE__, fps);
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frame_length = calculate_frame_length(fps, __LINE__);
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}
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now = SDL_GetTicks();
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