Notify Audacious when SDL window gets closed
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acd19cbb80
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8f1d932e23
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@ -63,6 +63,10 @@ public:
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bool init ();
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void cleanup ();
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// No gtk window, SDL creates its own window.
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// void * get_gtk_widget ();
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void clear ();
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void render_multi_pcm (const float * pcm, int channels);
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@ -94,12 +98,12 @@ bool InfinityPlugin::init(void)
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void InfinityPlugin::clear ()
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{
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g_message("[Infinity] clear()");
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g_message("Infinity: clear()");
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}
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void InfinityPlugin::cleanup(void)
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{
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g_message("[Infinity] cleanup()");
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g_message("Infinity: cleanup()");
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config_save_prefs();
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renderer_finish();
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}
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@ -20,8 +20,9 @@
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#include <gtk/gtk.h>
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#include <dbus/dbus.h>
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#include <libaudcore/playlist.h>
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#include <libaudcore/drct.h>
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#include <libaudcore/playlist.h>
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#include <libaudcore/plugins.h>
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#include <audacious/audctrl.h>
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#include <audacious/dbus.h>
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@ -87,9 +88,6 @@ static int renderer_mmx(void *);
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#endif
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static void set_title(void);
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/*
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* Public functions
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*/
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void renderer_init(void)
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{
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GError *error = NULL;
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@ -156,7 +154,10 @@ void renderer_init(void)
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void renderer_finish(void)
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{
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gint32 _try;
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PluginHandle * plugin;
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if (finished)
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return;
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if (initializing) {
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g_warning("The plugin have not yet initialized");
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_try = 0;
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@ -184,6 +185,10 @@ void renderer_finish(void)
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display_quit();
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g_timer_destroy(title_timer);
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g_object_unref(dbus_proxy);
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plugin = aud_plugin_lookup_basename("libinfinite");
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aud_plugin_enable(plugin, false);
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g_message("Infinity: Closing...");
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}
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@ -230,7 +235,7 @@ static gint32 event_filter(const SDL_Event *event)
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}
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break;
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case SDL_QUIT:
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config_save_prefs();
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// ignore it. let handle it in check_events()
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break;
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default:
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break;
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