Initial port to SDL2 - WIP
This commit is contained in:
parent
02e2936efd
commit
5e81912125
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@ -38,7 +38,7 @@ PKG_CHECK_MODULES(GLIB, glib-2.0 >= 2.28,,)
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AC_SUBST(GLIB_LIBS)
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AC_SUBST(GLIB_CFLAGS)
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PKG_CHECK_MODULES(SDL, sdl >= 1.2,,)
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PKG_CHECK_MODULES(SDL, sdl2 >= 2,,)
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AC_SUBST(SDL_LIBS)
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AC_SUBST(SDL_CFLAGS)
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141
src/display.c
141
src/display.c
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@ -17,6 +17,7 @@
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#include <stdlib.h>
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#include <string.h>
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#include <glib.h>
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#include <SDL.h>
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#include "config.h"
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#include "display.h"
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@ -25,7 +26,7 @@
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#define wrap(a) (a < 0 ? 0 : (a > 255 ? 255 : a))
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#define assign_max(p, a) (*p <= a ? *p = a : 0)
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#define VIDEO_FLAGS ((Uint32)(SDL_HWSURFACE | SDL_HWPALETTE | SDL_DOUBLEBUF | SDL_RESIZABLE))
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#define VIDEO_FLAGS ((Uint32)(SDL_WINDOW_SHOWN|SDL_WINDOW_RESIZABLE))
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typedef struct sincos {
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gint32 i;
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@ -33,7 +34,7 @@ typedef struct sincos {
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} sincos_t;
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static gint16 pcm_data[2][512];
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static SDL_mutex *pcm_data_mutex;
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G_LOCK_DEFINE_STATIC(pcm_data);
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static gint32 width, height, scale;
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@ -43,7 +44,10 @@ static sincos_t sinw = { 0, NULL };
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static vector_field_t *vector_field;
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static SDL_Surface *screen = NULL;
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static SDL_Window *window;
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static SDL_Renderer *sdl_renderer;
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static SDL_Surface *screen;
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static SDL_Texture *texture;
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static SDL_Color color_table[NB_PALETTES][256];
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static gint16 current_colors[256];
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@ -52,25 +56,48 @@ static byte *surface1;
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static Player *player;
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static gchar error_msg[256];
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static gboolean initialized;
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static gboolean sdl_init(gint32 _width, gint32 _height, gint32 _scale)
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{
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if (SDL_Init((Uint32)(SDL_INIT_VIDEO | SDL_INIT_TIMER)) < 0) {
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g_snprintf(error_msg, 256, "Infinity cannot initialize SDL: %s", SDL_GetError());
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player->notify_critical_error(error_msg);
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return FALSE;
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static gboolean allocate_screen_and_texture() {
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if (screen != NULL) {
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SDL_FreeSurface(screen);
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}
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screen = SDL_SetVideoMode(_width * _scale, _height * _scale, 16, VIDEO_FLAGS);
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screen = SDL_CreateRGBSurface(0, width, height, 16, 0, 0, 0, 0);
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if (screen == NULL) {
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g_snprintf(error_msg, 256, "Infinity cannot create display: %s", SDL_GetError());
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player->notify_critical_error(error_msg);
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return FALSE;
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}
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(void)SDL_ShowCursor(0);
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(void)SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
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SDL_SetSurfaceBlendMode(screen, SDL_BLENDMODE_NONE);
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if (texture != NULL) {
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SDL_DestroyTexture(texture);
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}
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texture = SDL_CreateTexture(sdl_renderer,
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SDL_PIXELFORMAT_RGB565,
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SDL_TEXTUREACCESS_STREAMING,
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width, height);
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if (texture == NULL) {
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g_snprintf(error_msg, 256, "Infinity cannot create SDL texture: %s", SDL_GetError());
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player->notify_critical_error(error_msg);
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return FALSE;
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}
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return TRUE;
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}
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static gboolean sdl_init()
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{
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SDL_InitSubSystem(SDL_INIT_EVENTS);
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int res = SDL_CreateWindowAndRenderer(width, height, VIDEO_FLAGS, &window, &sdl_renderer);
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if (res < 0) {
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g_snprintf(error_msg, 256, "Infinity cannot initialize SDL: %s", SDL_GetError());
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player->notify_critical_error(error_msg);
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return FALSE;
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}
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SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear"); // make the scaled rendering look smoother.
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SDL_RenderSetLogicalSize(sdl_renderer, width, height);
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return allocate_screen_and_texture();
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}
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static void generate_colors()
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{
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gint32 i, k;
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@ -97,53 +124,31 @@ static void display_surface()
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gint32 i, j;
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gint16 *pdest;
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byte *psrc;
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gboolean screen_locked;
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gboolean screen_locked = FALSE;
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if (SDL_MUSTLOCK(screen)) {
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if (SDL_LockSurface(screen) < 0) {
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g_error("Infinity: Cannot lock screen: %s", SDL_GetError());
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g_critical("Infinity cannot lock SDL surface: %s", SDL_GetError());
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return;
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}
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screen_locked = TRUE;
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} else {
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screen_locked = FALSE;
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}
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if (scale > 1) {
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for (i = 0; i < height; i++) {
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pdest = (gint16 *)(screen->pixels + i * screen->pitch * scale);
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psrc = surface1 + i * width;
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if (scale == 2) {
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for (j = 1; j < width; j++) {
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*(pdest++) = current_colors[*psrc++];
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*(pdest) = *(pdest - 1);
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pdest++;
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}
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memcpy(screen->pixels + i * screen->pitch * 2 + screen->pitch,
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screen->pixels + i * screen->pitch * 2, screen->pitch);
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} /* else {
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* for (j=1;j<width;j++) {
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*(pdest++)=current_colors[*psrc++];
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*(pdest++)=*(pdest-1);
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*(pdest++)=*(pdest-1);
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* }
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* memcpy(screen->pixels+i*screen->pitch*3+screen->pitch,
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* screen->pixels+i*screen->pitch*3,screen->pitch);
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* memcpy(screen->pixels+i*screen->pitch*3+screen->pitch*2,
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* screen->pixels+i*screen->pitch*3,screen->pitch);
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* } */
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} /* for */
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} else {
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psrc = surface1;
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for (i = 0; i < height; i++) {
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pdest = (gint16 *)(screen->pixels + i * screen->pitch);
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for (j = 0; j < width; j++)
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*pdest++ = current_colors[*psrc++];
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}
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}
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SDL_UpdateTexture(texture, NULL, screen->pixels, screen->pitch);
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if (screen_locked)
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SDL_UnlockSurface(screen);
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else
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(void)SDL_Flip(screen);
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else {
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SDL_RenderClear(sdl_renderer);
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SDL_RenderCopy(sdl_renderer, texture, NULL, NULL);
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SDL_RenderPresent(sdl_renderer);
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}
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}
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#define plot1(x, y, c) \
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@ -226,9 +231,8 @@ gboolean display_init(gint32 _width, gint32 _height, gint32 _scale, Player *_pla
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scale = _scale;
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player = _player;
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pcm_data_mutex = SDL_CreateMutex();
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compute_init(width, height, scale);
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sdl_ok = sdl_init(width, height, scale);
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sdl_ok = sdl_init();
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generate_colors();
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effects_load_effects();
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vector_field = compute_vector_field_new(width, height);
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@ -236,36 +240,39 @@ gboolean display_init(gint32 _width, gint32 _height, gint32 _scale, Player *_pla
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if (!sdl_ok) {
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display_quit();
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}
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initialized = TRUE;
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return sdl_ok;
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}
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void display_quit(void)
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{
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if (! initialized)
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return;
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compute_vector_field_destroy(vector_field);
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compute_quit();
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SDL_DestroyMutex(pcm_data_mutex);
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if (screen != NULL)
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SDL_FreeSurface(screen);
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screen = NULL;
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SDL_Quit();
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if (window != NULL)
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SDL_DestroyWindow(window);
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window = NULL;
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// do not call SDL_Quit() since there is another plugin that use
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// SDL inside Audacious
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SDL_QuitSubSystem(SDL_INIT_EVENTS);
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initialized = FALSE;
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}
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gboolean display_resize(gint32 _width, gint32 _height)
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{
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width = _width;
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height = _height;
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screen = SDL_SetVideoMode(width * scale, height * scale, 16, VIDEO_FLAGS);
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if (screen == NULL) {
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g_snprintf(error_msg, 256, "Infinity cannot resize display to %dx%d pixels: %s",
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width * scale, height * scale, SDL_GetError());
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player->notify_critical_error(error_msg);
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return FALSE;
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}
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gboolean screen_ok = allocate_screen_and_texture();
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compute_vector_field_destroy(vector_field);
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vector_field = compute_vector_field_new(width, height);
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compute_resize(width, height);
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compute_generate_vector_field(vector_field);
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return TRUE;
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return screen_ok;
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}
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inline void display_set_pcm_data(const float *data, int channels)
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@ -274,12 +281,10 @@ inline void display_set_pcm_data(const float *data, int channels)
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g_critical("Unsupported number of channels (%d)\n", channels);
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return;
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}
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/* begin CS */
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g_return_if_fail(SDL_mutexP(pcm_data_mutex) >= 0);
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G_LOCK(pcm_data);
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// TODO check this out, different types here...
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memcpy(pcm_data, data, 2 * 512 * sizeof(gint16));
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g_return_if_fail(SDL_mutexV(pcm_data_mutex) >= 0);
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/* end CS */
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G_UNLOCK(pcm_data);
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}
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void change_color(gint32 t2, gint32 t1, gint32 w)
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@ -320,8 +325,7 @@ void spectral(t_effect *current_effect)
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const gint32 step = 4;
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const gint32 shift = (current_effect->spectral_shift * height) >> 8;
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/* begin CS */
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g_return_if_fail(SDL_mutexP(pcm_data_mutex) >= 0);
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G_LOCK(pcm_data);
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y1 = (gfloat)((((pcm_data[0][0] + pcm_data[1][0]) >> 9) * current_effect->spectral_amplitude * height) >> 12);
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y2 = (gfloat)((((pcm_data[0][0] + pcm_data[1][0]) >> 9) * current_effect->spectral_amplitude * height) >> 12);
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if (cosw.i != width || sinw.i != width) {
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@ -411,7 +415,7 @@ void spectral(t_effect *current_effect)
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break;
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}
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}
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g_return_if_fail(SDL_mutexV(pcm_data_mutex) >= 0);
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G_UNLOCK(pcm_data);
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if (current_effect->mode_spectre == 3 || current_effect->mode_spectre == 4) {
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line(halfwidth + cosw.f[width - step] * (shift + y1),
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halfheight + sinw.f[width - step] * (shift + y1),
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@ -450,8 +454,15 @@ void curve(t_effect *current_effect)
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void display_toggle_fullscreen(void)
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{
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if (SDL_WM_ToggleFullScreen(screen) < 0)
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g_warning("Cannot toggle to fullscreen mode: %s", SDL_GetError());
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Uint32 is_fullscreen = SDL_GetWindowFlags(window) & SDL_WINDOW_FULLSCREEN;
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if (SDL_SetWindowFullscreen(window, is_fullscreen ? 0 : SDL_WINDOW_FULLSCREEN) < 0)
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g_warning("Infinity cannot change fullscreen mode: %s", SDL_GetError());
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SDL_ShowCursor(is_fullscreen);
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}
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void display_set_title(const gchar *title) {
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g_return_if_fail(window != NULL);
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SDL_SetWindowTitle(window, title);
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}
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void display_save_screen(void)
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@ -16,7 +16,6 @@
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#ifndef __INFINITY_DISPLAY__
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#define __INFINITY_DISPLAY__
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#include <SDL/SDL.h>
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#include <glib.h>
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#include "compute.h"
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@ -84,6 +83,7 @@ void curve(t_effect *current_effect);
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*/
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void display_toggle_fullscreen(void);
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void display_set_title(const gchar *title);
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void display_save_screen(void);
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void display_save_effect(t_effect *effect);
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void display_load_random_effect(t_effect *effect);
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219
src/infinity.c
219
src/infinity.c
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@ -18,9 +18,8 @@
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#include <unistd.h>
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#include <glib.h>
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#include <SDL/SDL.h>
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#include <SDL/SDL_thread.h>
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/*#include <SDL/SDL_syswm.h>*/
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#include <SDL.h>
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#include <SDL_thread.h>
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#include "config.h"
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#include "display.h"
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@ -50,7 +49,7 @@ static t_num_effect t_last_effect;
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static gboolean must_resize;
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static gboolean finished;
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static gboolean resizing;
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static SDL_mutex *resizing_mutex;
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G_LOCK_DEFINE_STATIC(resizing);
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static gboolean initializing = FALSE;
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static gboolean visible;
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static gboolean quiting;
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@ -61,7 +60,7 @@ static GTimer *title_timer;
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static SDL_Thread *thread;
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static gint32 event_filter(const SDL_Event *event);
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static int event_filter(void*, SDL_Event *event);
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static void check_events();
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static int renderer(void *);
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static void set_title(void);
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@ -101,7 +100,6 @@ void infinity_init(InfParameters * _params, Player * _player)
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finished = FALSE;
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must_resize = FALSE;
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resizing = FALSE;
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resizing_mutex = SDL_CreateMutex();
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mode_interactif = FALSE;
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visible = TRUE;
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quiting = FALSE;
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@ -113,15 +111,9 @@ void infinity_init(InfParameters * _params, Player * _player)
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g_timer_start(title_timer);
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display_load_random_effect(¤t_effect);
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(void)SDL_EventState((Uint8)SDL_ALLEVENTS, SDL_IGNORE);
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(void)SDL_EventState((Uint8)SDL_VIDEORESIZE, SDL_ENABLE);
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(void)SDL_EventState((Uint8)SDL_ACTIVEEVENT, SDL_ENABLE);
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(void)SDL_EventState((Uint8)SDL_KEYDOWN, SDL_ENABLE);
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(void)SDL_EventState((Uint8)SDL_QUIT, SDL_ENABLE);
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SDL_SetEventFilter(event_filter, NULL);
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SDL_SetEventFilter(event_filter);
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thread = SDL_CreateThread(renderer, NULL);
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thread = SDL_CreateThread(renderer, "infinity_renderer", NULL);
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}
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void infinity_finish(void)
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@ -142,7 +134,6 @@ void infinity_finish(void)
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quiting = TRUE;
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finished = TRUE;
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SDL_WaitThread(thread, NULL);
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SDL_DestroyMutex(resizing_mutex);
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/*
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* Take some time to let it know infinity_render_multi_pcm()
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* that must not call display_set_pcm_data().
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@ -153,13 +144,13 @@ void infinity_finish(void)
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*
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* See display.h::display_set_pcm_data()
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*/
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g_usleep(10000 * SDL_TIMESLICE);
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g_usleep(1000000);
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display_quit();
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g_timer_destroy(title_timer);
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player->disable_plugin();
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g_message("Infinity: Closing...");
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g_message("Infinity is shut down");
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}
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void infinity_render_multi_pcm(const float *data, int channels)
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@ -168,27 +159,85 @@ void infinity_render_multi_pcm(const float *data, int channels)
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display_set_pcm_data(data, channels);
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}
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/*
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* Private functions
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*/
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static gint32 event_filter(const SDL_Event *event)
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// TODO really needed?
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static int event_filter(void *user_data, SDL_Event *event)
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{
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if (!event) {
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g_warning("Infinity: SDL_Event is NULL");
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return 0;
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}
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switch (event->type) {
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if (event->type == SDL_WINDOWEVENT) {
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switch (event->window.event) {
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case SDL_WINDOWEVENT_SHOWN:
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SDL_Log("Window %d shown", event->window.windowID);
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break;
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case SDL_WINDOWEVENT_HIDDEN:
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SDL_Log("Window %d hidden", event->window.windowID);
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break;
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case SDL_WINDOWEVENT_EXPOSED:
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SDL_Log("Window %d exposed", event->window.windowID);
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break;
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case SDL_WINDOWEVENT_MOVED:
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SDL_Log("Window %d moved to %d,%d",
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event->window.windowID, event->window.data1,
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event->window.data2);
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break;
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case SDL_WINDOWEVENT_RESIZED:
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SDL_Log("Window %d resized to %dx%d",
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event->window.windowID, event->window.data1,
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event->window.data2);
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break;
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case SDL_WINDOWEVENT_SIZE_CHANGED:
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SDL_Log("Window %d size changed to %dx%d",
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event->window.windowID, event->window.data1,
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event->window.data2);
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break;
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case SDL_WINDOWEVENT_MINIMIZED:
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SDL_Log("Window %d minimized", event->window.windowID);
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break;
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case SDL_WINDOWEVENT_MAXIMIZED:
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SDL_Log("Window %d maximized", event->window.windowID);
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break;
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case SDL_WINDOWEVENT_RESTORED:
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SDL_Log("Window %d restored", event->window.windowID);
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break;
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case SDL_WINDOWEVENT_ENTER:
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SDL_Log("Mouse entered window %d",
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event->window.windowID);
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break;
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case SDL_WINDOWEVENT_LEAVE:
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SDL_Log("Mouse left window %d", event->window.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_FOCUS_GAINED:
|
||||
SDL_Log("Window %d gained keyboard focus",
|
||||
event->window.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_FOCUS_LOST:
|
||||
SDL_Log("Window %d lost keyboard focus",
|
||||
event->window.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_CLOSE:
|
||||
SDL_Log("event_filter Window %d closed", event->window.windowID);
|
||||
break;
|
||||
default:
|
||||
SDL_Log("Window %d got unknown event %d",
|
||||
event->window.windowID, event->window.event);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/*switch (event->type) {
|
||||
case SDL_VIDEORESIZE:
|
||||
g_return_val_if_fail(SDL_LockMutex(resizing_mutex) >= 0, 0);
|
||||
G_LOCK(resizing);
|
||||
if (resizing) {
|
||||
g_return_val_if_fail(SDL_UnlockMutex(resizing_mutex) >= 0, 0);
|
||||
G_UNLOCK(resizing);
|
||||
/*
|
||||
* VIDEORESIZE event dropped from event queue
|
||||
*/
|
||||
*
|
||||
return 0;
|
||||
} else {
|
||||
g_return_val_if_fail(SDL_UnlockMutex(resizing_mutex) >= 0, 0);
|
||||
G_UNLOCK(resizing);
|
||||
return 1;
|
||||
}
|
||||
g_assert_not_reached();
|
||||
|
@ -209,20 +258,84 @@ static gint32 event_filter(const SDL_Event *event)
|
|||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}*/
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void handle_window_event(SDL_Event *event) {
|
||||
switch (event->window.event) {
|
||||
case SDL_WINDOWEVENT_SHOWN:
|
||||
SDL_Log("Window %d shown", event->window.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_HIDDEN:
|
||||
SDL_Log("Window %d hidden", event->window.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_EXPOSED:
|
||||
SDL_Log("Window %d exposed", event->window.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_MOVED:
|
||||
SDL_Log("Window %d moved to %d,%d",
|
||||
event->window.windowID, event->window.data1,
|
||||
event->window.data2);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_RESIZED:
|
||||
SDL_Log("Window %d resized to %dx%d",
|
||||
event->window.windowID, event->window.data1,
|
||||
event->window.data2);
|
||||
G_LOCK(resizing);
|
||||
resizing = TRUE;
|
||||
G_UNLOCK(resizing);
|
||||
width = event->window.data1;
|
||||
height = event->window.data2;
|
||||
g_message("Infinity: Screen resized to %dx%d pixels^2", width, height);
|
||||
must_resize = TRUE;
|
||||
break;
|
||||
case SDL_WINDOWEVENT_SIZE_CHANGED:
|
||||
SDL_Log("Window %d size changed to %dx%d",
|
||||
event->window.windowID, event->window.data1,
|
||||
event->window.data2);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_MINIMIZED:
|
||||
SDL_Log("Window %d minimized", event->window.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_MAXIMIZED:
|
||||
SDL_Log("Window %d maximized", event->window.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_RESTORED:
|
||||
SDL_Log("Window %d restored", event->window.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_ENTER:
|
||||
SDL_Log("Mouse entered window %d",
|
||||
event->window.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_LEAVE:
|
||||
SDL_Log("Mouse left window %d", event->window.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_FOCUS_GAINED:
|
||||
SDL_Log("Window %d gained keyboard focus",
|
||||
event->window.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_FOCUS_LOST:
|
||||
SDL_Log("Window %d lost keyboard focus",
|
||||
event->window.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_CLOSE:
|
||||
SDL_Log("Window %d closed", event->window.windowID);
|
||||
//infinity_finish();
|
||||
player->disable_plugin();
|
||||
break;
|
||||
default:
|
||||
SDL_Log("Window %d got unknown event %d",
|
||||
event->window.windowID, event->window.event);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void check_events()
|
||||
{
|
||||
SDL_Event event;
|
||||
|
||||
/*XEvent *xevent;
|
||||
* XWindowChanges changes;
|
||||
* XWindowAttributes attr;
|
||||
* XSetWindowAttributes s_attr;*/
|
||||
|
||||
if (params->must_show_title()) {
|
||||
if (g_timer_elapsed(title_timer, NULL) > 1.0) {
|
||||
if (player->is_playing()) {
|
||||
|
@ -241,43 +354,11 @@ static void check_events()
|
|||
|
||||
while (SDL_PollEvent(&event)) {
|
||||
switch (event.type) {
|
||||
/*case SDL_SYSWMEVENT:
|
||||
* g_message ("Infinity: SDL_SYSWMEVENT");
|
||||
* if (event.syswm.msg != NULL) {
|
||||
* if (event.syswm.msg->subsystem == SDL_SYSWM_X11) {
|
||||
* xevent = &(event.syswm.msg->event.xevent);
|
||||
* if (xevent == NULL)
|
||||
* continue;
|
||||
* if (first_xevent) {
|
||||
* changes.x = config_get_x();
|
||||
* changes.y = config_get_y();
|
||||
* XConfigureWindow (xevent->xany.display,
|
||||
* xevent->xany.window,
|
||||
* CWX | CWY, &changes);
|
||||
* first_xevent = FALSE;
|
||||
* g_message ("Infinity: window moved to (%d,%d)",
|
||||
* changes.x, changes.y);
|
||||
* } else {
|
||||
* XGetWindowAttributes (xevent->xany.display,
|
||||
* xevent->xany.window,
|
||||
* &attr);
|
||||
* g_message ("Infinity: GetWindowAttributes (%d,%d)",
|
||||
* attr.x, attr.y);
|
||||
* }
|
||||
* }
|
||||
* }
|
||||
* break;*/
|
||||
case SDL_QUIT:
|
||||
player->disable_plugin();
|
||||
break;
|
||||
case SDL_VIDEORESIZE:
|
||||
g_return_if_fail(SDL_LockMutex(resizing_mutex) >= 0);
|
||||
resizing = TRUE;
|
||||
g_return_if_fail(SDL_UnlockMutex(resizing_mutex) >= 0);
|
||||
width = event.resize.w;
|
||||
height = event.resize.h;
|
||||
g_message("Infinity: Screen resized to %dx%d pixels^2", width, height);
|
||||
must_resize = TRUE;
|
||||
case SDL_WINDOWEVENT:
|
||||
handle_window_event(&event);
|
||||
break;
|
||||
case SDL_KEYDOWN:
|
||||
switch (event.key.keysym.sym) {
|
||||
|
@ -418,9 +499,9 @@ static int renderer(void *arg)
|
|||
params->set_width(width);
|
||||
params->set_height(height);
|
||||
must_resize = FALSE;
|
||||
g_return_val_if_fail(SDL_LockMutex(resizing_mutex) >= 0, -1);
|
||||
G_LOCK(resizing);
|
||||
resizing = FALSE;
|
||||
g_return_val_if_fail(SDL_UnlockMutex(resizing_mutex) >= 0, -1);
|
||||
G_UNLOCK(resizing);
|
||||
}
|
||||
t_begin = g_get_monotonic_time();
|
||||
if (has_mmx)
|
||||
|
@ -480,5 +561,5 @@ static int renderer(void *arg)
|
|||
|
||||
static void set_title(void)
|
||||
{
|
||||
SDL_WM_SetCaption(current_title, "Infinity");
|
||||
display_set_title(current_title);
|
||||
}
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
#ifndef __INFINITY_TYPES__
|
||||
#define __INFINITY_TYPES__
|
||||
|
||||
#include <SDL/SDL.h>
|
||||
#include <SDL.h>
|
||||
|
||||
typedef Uint8 byte;
|
||||
|
||||
|
|
Loading…
Reference in New Issue