fix: handle pleroma ping messages (#1676)
* fix: handle pleroma ping messages fixes #1673 * refactor safeParse
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@ -5,9 +5,9 @@ import { addStatusOrNotification } from '../addStatusOrNotification'
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const KNOWN_EVENTS = ['update', 'delete', 'notification', 'conversation']
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const KNOWN_EVENTS = ['update', 'delete', 'notification', 'conversation']
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export function processMessage (instanceName, timelineName, message) {
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export function processMessage (instanceName, timelineName, message) {
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let { event, payload } = message
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let { event, payload } = (message || {})
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if (!KNOWN_EVENTS.includes(event)) {
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if (!KNOWN_EVENTS.includes(event)) {
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console.error("don't know how to handle event", message)
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console.warn('ignoring message from server', message)
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return
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return
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}
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}
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mark('processMessage')
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mark('processMessage')
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@ -3,6 +3,7 @@ import { lifecycle } from '../../_utils/lifecycle'
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import { getStreamUrl } from './getStreamUrl'
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import { getStreamUrl } from './getStreamUrl'
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import { EventEmitter } from 'events-light'
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import { EventEmitter } from 'events-light'
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import { eventBus } from '../../_utils/eventBus'
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import { eventBus } from '../../_utils/eventBus'
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import { safeParse } from '../../_utils/safeParse'
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export class TimelineStream extends EventEmitter {
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export class TimelineStream extends EventEmitter {
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constructor (streamingApi, accessToken, timeline) {
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constructor (streamingApi, accessToken, timeline) {
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@ -54,7 +55,7 @@ export class TimelineStream extends EventEmitter {
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this.emit('reconnect')
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this.emit('reconnect')
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}
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}
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}
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}
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ws.onmessage = (e) => this.emit('message', JSON.parse(e.data))
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ws.onmessage = (e) => this.emit('message', safeParse(e.data))
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ws.onclose = () => this.emit('close')
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ws.onclose = () => this.emit('close')
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// The ws "onreconnect" event seems unreliable. When the server goes down and comes back up,
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// The ws "onreconnect" event seems unreliable. When the server goes down and comes back up,
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// it doesn't fire (but "open" does). When we freeze and unfreeze, it fires along with the
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// it doesn't fire (but "open" does). When we freeze and unfreeze, it fires along with the
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@ -1,7 +1,7 @@
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import { Store } from 'svelte/store'
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import { Store } from 'svelte/store'
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import { safeLocalStorage as LS } from '../_utils/safeLocalStorage'
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import { safeLocalStorage as LS } from '../_utils/safeLocalStorage'
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import { lifecycle } from '../_utils/lifecycle'
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import { lifecycle } from '../_utils/lifecycle'
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import { safeParse } from './safeParse'
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import { safeParse } from '../_utils/safeParse'
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export class LocalStorageStore extends Store {
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export class LocalStorageStore extends Store {
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constructor (state, keysToWatch) {
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constructor (state, keysToWatch) {
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@ -1,6 +1,6 @@
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// "lite" version of the store used in the inline script.
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// "lite" version of the store used in the inline script.
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import { safeParse } from './safeParse'
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import { safeParse } from '../_utils/safeParse'
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import { testHasLocalStorage } from '../_utils/testStorage'
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import { testHasLocalStorage } from '../_utils/testStorage'
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const hasLocalStorage = testHasLocalStorage()
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const hasLocalStorage = testHasLocalStorage()
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